New animated hitmarkers and option to use non-animated style.For anyone still interested, the campaign will remain open to orders until the 8th of July. View Unturned Firefighter Zombie Plush on MakeshipĮdit: the funding goal of 200 orders required for production was met! Thank you to all the early customers for your interest and support. You can order this lovable monster from the Makeship campaign here: We have collaborated with Makeship to bring the Firefighter Zombie to life in the form of a limited-edition collectible plush toy! Loading error if a script on an effect threw an exception while pre-populating effect pool.Zombie special attacks damaging barricades, structures, and vehicles when targeting is disabled.Picking up items from ground into storage bypassing max item count.Potentially fixed using numpad enter in text fields.Different behavior of GC cleanup and unloading unused assets after loading rewrite. Several item rarity colors in crafting list.Shirt/pants metallic texture Smoothness missing from combined clothing shader.Airplane propeller partial transparency while not driven.Grenade assuming box collider is present.Shoulder and elbow bone blend weights.Removed bone influences setting, default is now four.Load asset bundles with same name and redirect if loading fails.PlayerKnowsNameFlagID option to replace NPC name with ? until introduced.GrantDelaySeconds option for NPC rewards.Reloading vanilla assets with /reload command failing due to legacy IDs in reserved range.Germany civilian ammo spawning 1911 magazines rather than Ace magazines.Improved how zombies with multiple special attacks randomize their choices.View Unturned Firefighter Zombie Plush on Makeship View Makeship FAQ Vanilla Changelog We reached the minimum order quantity, many thanks to the early backers! Makeship has extended the campaign to the 15th, so if you're interested there is still time to pick one up. Thank you to everyone in the Unturned community for your support and creativity through another great year! With each individual update it can be hard to see how the game is changing and improving, but looking back over the years it's wild to realize how much has happened. Today marks nine years since Unturned 2.0 first launched into Early Access on Steam. Starter Guide ID List Cosmetics Showcase Video 9th Anniversary on Steam If you enjoy the map and would like to support them, consider checking out the box or bundles on the Stockpile:īuak Map Mystery Box Buak Map Bundle Buak Friendship Bundle This project was created by Toothy Deerryte, staswalle, Paulfest, and Witness Protection. The items are permanent, but the ability to craft them will only be available for two weeks during the release event. To host a server running the map add its workshop file ID (3000549606) to the File_IDs list in WorkshopDownloadConfig.json, and set the map to "Buak" (without quotes) in Commands.dat.įor the first time rather than playtime drops, you can craft a random new limited item from Menu > Survivors > Inventory > Crafting. That being said, lowering the max draw distance and landmarks when playing Buak will raise the performance quite a bit because the game can then cull more details. Instead of compromising on this detail level, the Level Batching Update earlier this year was originally developed to help optimize Buak. Note: Buak is significantly more dense with detail than prior curated maps. Some suggestions for gameplay: The map is best played without any other mods and in Normal mode or above, as Easy mode removes many mechanics. All items, animals, resources, and objects are also entirely custom and may not work as intended when mixed with other mods/maps. There’s a blueprint system, learn item recipes permanently to be able to craft them in the future!īuak takes inspiration from Unturned Classic (2.0), the many scrapped ideas and designs of 3.0, as well as the concepts of Unturned II (4.0).Ī lot of conventional things in Vanilla Unturned may have been abandoned on Buak, from freeform buildables to building on vehicles You'll have to seek out the alternatives provided. Some of these are items that redefine the conventional vanilla systems of building with extra room to decorate, and much more. Buak is heavily aimed towards singleplayer, co-op, and PVE playstyles and contains over 2,000 items to discover and use. The island contains multiple forest biomes, no military presence, and rare to find guns and supplies. A mix of Russia, PEI, and Arid, but with its own unique twist on many aspects of gameplay. The Turned are tough and certain animals don't like it when you get too close. A large island of small mountain towns, secrets, and spooks.
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